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Notes Introduction to UXUI W-1

Author(s): Renato Sanchez

Published on Mon Oct 20 2025

Summary: user interface design notes from google cource

#ui

#notes


UX design was introduced by Don Norman in 1990’s, it’s principles are build things by thinking about the products as places. This week we’ll discuss what’s UX design. UX is important for consumers: how a person or user feels using a product. Some of the things that create user experience

  • Easy to use: clear definition of every function in the product, one product can have different UX that depends on the users, considering the unique needs.
  • Equitable: useful and marketable for different kinds of users, for people with different abilities and backgrounds.
  • Enjoyable: fun to use the product.
  • Useful: Good and functional products. A good user experience can generate a better image of the company in the eyes of the costumer.

Predicting user roads is the work of UX designers

  • We need to improve the user experience.
  • We design apps with text and icons, one icon can be useful across different languages but text can be the real need for specifics meanings for those icons.
  • UX is everywhere, in doors, restrooms, pencils and stuff.

Life cycle of a project (from idea to real project) Stages of a project life cycle

  1. Brainstorm: generate ideas between the team and the audience needs to solve a problem.
  2. Define: focus on the concrete ways to impact the user and create the products, features.
  3. Design: implement new designs, using the insights from the 2 first stages the UX designers build storyboards, wire frames or prototypes (sketches)
  4. Test: evaluate feedback from real users, to redefine features or remove them, this for create a functional product.
  5. Lunch: share the product, on app store or a web site.

Roles in UX designs, just collaborate bruh

  • Good sense on visuals
  • How people minds work
  • empathy
  • not just visual design Types of UX designers are:
  • Interaction designer: focus on understand the user flows and how users takes to complete a task on the product, key asks are: How do we make easier this process for the user? or What does this button should do the user tap it?
  • Visual designer: how a product looks, often create about logos, palette colors, icons and fonts. All the time looking for the right style and font.
  • Motion designer: take care of all the transitions and flows in the app, for ensure the best experience while the user uses the app.
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